Intervention and 'Rapid' Intervention

A slightly belated happy new year to everyone.

Just before Christmas, Intervention was updated to include all the feedback from 6 months of BETA testing in the wild. We really appreciate those of you who have sent in your feedback or participated in our hosted games and we're now pretty comfortable with where Intervention is as a system. We will soon be releasing the first four products as a completed bundle on Wargame Vault.

In addition to continuing to work up unit lists we have started to strip down the Intervention rules to create a sub game - working title: Rapid Intervention.

The idea is to use the intervention rules as the basis to create a quick play version of the game that can be used to have a quick game or test scenarios in a classroom, barrack room or other environment where time and space are limited.

The aim as far as possible will be to streamline rules so that as player get more experienced or want to incorporate more advanced features, they can simply import the relevant rules modules from Intervention or Air Assault.

We will also include all the print and play elements from the original Intervention while adding a load more.

Again if you have any suggestions for how you would like to see Intervention and Rapid Intervention progress, please let us know via the comments form under 'More Information'.